Cobalt

Welcome to

The Cherries Farm.

The PULSE reward pool with the richest daily return and lowest dev fee

Statistics


Total Referral
-
Contract Balance
-
Total Farmers
-

Benefits


6% Daily ~ 2190% APR

2% Restock Bonus

7% Referrals

12 Hours Restock Timer

4 Hours Selling Cooldown

48 Hours Rewards Accumulation Cut-Off

10 Times Mandatory re-stock Feature

80% Feedback Tax For Early Sellers.

Anti-Bot Launch

Farmer Dashboard


  Initial Deposit :
0
 PULSE
  Total Accumulated PLS :
0
 PULSE
  Withdrawn :
0  
 PULSE
  Referrals : (0)
0
 PULSE

Disclaimer :  Funds that are used to initially buy Cherries (including restocking) cannot be withdrawn. However, your Cherries will continuously generate more cherries for you to sell. Please use the application at your own risk.

Wallet
0 PULSE
Maximum Yield Achieved in :
00:00:00

Restock Timer :
--:--:--

1. Deposit PULSE ( min 0 , max 0 )

0 Cherries
0 PULSE

Estimated daily yield:
0 PULSE

re-stock Count:
0 Time/s

Every time you restock without selling, your restock bonus grows by 0% (max +0%). Selling will reset your bonus to 0.

  • Frequently Asked Questions

    What is the PULSE Cherries Farm?

    The Cherries Farm is a decentralized application built on the PulseChain. The object of the game is to buy more cherries sooner and more often than other Cherries. This in turn earns you more PULSE faster. These Cherries work for you tirelessly, giving you a daily average of 6% of your Cherries' value.

    The daily percentage return depends on Cherries' actions that are taken within the platform that impact the Cherries's efficiency rate. The farming efficiency rate rises and falls as users buy Cherries, re-stock your earnings and sell your Cherries for PULSE.

    Once Cherries are Bought, they cannot be sold, and the investment made to re-stock them (either through buy or re-stock) cannot be taken back. However, once bought, Cherries will not stop producing yield.

  • What makes it different from other similar platforms?

    The Cherries Farm has several anti-dumping and anti-whale measures in place to ensure the longevity of the project. These measures include maximum deposits, as well as a cutoff time AND a cooldown time for withdrawals.

    The cutoff time is the amount of time it will take for your "cart" to be full of rewards. Once the bag is full, it will stop filling until you've taken some action in the game. This is to prevent whales from letting their rewards accumulate for a long time, and removes the false impression the contract value is going up when most of it is rewards the whale is waiting to withdraw at once.

    The withdraw cooldown time is the amount of time one has to wait before they can make another withdrawal. This also prevents the contract balance from decreasing in value too fast. If the team decides it's necessary to protect the contract balance, this time period can be adjusted to slow down the rate of withdrawals, but it can only be set to a value less than or equal to 24 hours (per contract rules).

    The re-stock count is the number of times the user has re-stocked. By default, the required re-stock count by the platform is 6, meaning the user will have to re-stock 6 times(re-stock once every 12 hours) before they can withdraw without the feedback tax of 80%. This feature in essense will ensure the longevity and stability of the project.

    To reward users who re-stock, there is a bonus when you re-stock your daily Cherries earnings instead of selling them. The bonus increases 2% every 12 hours that you re-stock without withdrawing (20% max after 5 days). This incentivizes the user to re-stock more often, which will help boost the farms efficiency rate in the long run. To be able to utilize the re-stock bonus feature, the player must not re-stock before the provided timer reaches 00:00:00.

    For the Cherries who choose to not play the game and only sell, there will be a 80% tax on those sells that will stay in the contract. If the player makes two or more consecutive sells, this tax will be applied. The only way for the user to not pay the 80% tax is to re-stock 6 times before making another withdrawal.

    The Cherries Farm also has a very unique feature that has never been done before which effectively decreases the amount of Cherries inflation that occurs over a long period of time. Every sell action will only add 50% of the amount sold to the total supply. Older miner add 100% of what is sold to the total supply. This means the contract will have a lower inflation rate, keeping the Cherries supply more scarce and more valuable than other miner platforms.

  • How does this platform work?

    This platform work similarly to a financial market, where an asset has intrinsic value that is relative to the supply or demand of said asset. Cherries are purchased with a pre-determined currency at a price relative to the Cherries's current farming efficiency rate. After the Cherries are purchased, they go to work for you right away to give you the best yield on your investment possible, for as long as possible. Just as any other asset bought and sold on an open market, the price of a Cherries will fluctuate over time, as will the farming efficiency rate, as you and other Cherries recruit Cherries, re-stock earnings and sell earnings. To put it plainly, the more demand for the Cherries, the more they will increase in value and the more yield they will produce. Inversely, when the demand decreases, so will the value of the Cherries and their daily return on investment.

    The main difference between a this game and a traditional financial market is that a recruited Cherries cannot be sold, only the value they provide can be sold. As the Cherries of the game as a whole re-stock their earnings and make new deposits, the game efficiency rate will stay relatively constant, but the moment Cherries start to sell more than they are re-stocking, the efficiency rate will begin to drop as to preserve the TVL and longevity of the game.

  • What is the recommended strategy?

    The best strategy that the team can recommend is to re-hire/re-stock for 6 days and harvest 1 day a week. This will increase the users investment at the same time increasing the daily yield earnings. This strategy has already been tried and tested by several project and is proven effective both for the short and long term.